Bagaimana Anda membuat kata menebak dengan python?

Wordle adalah gim populer yang mengharuskan Anda menebak kata lima huruf dalam enam kali percobaan. Setelah setiap tebakan, warna ubin akan berubah untuk menunjukkan seberapa dekat tebakan Anda dengan kata tersebut

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Ini mirip dengan game Hangman yang sudah saya tunjukkan cara membuatnya menggunakan Python

Dalam tutorial ini, kita akan membuat versi terminal kita sendiri dari game populer Wordle menggunakan Python dan Rich, sebuah pustaka untuk pemformatan teks kaya

Jika Anda baru mengenal Rich, lihat tutorial ini untuk memulainya. Pastikan Anda telah menginstal Rich sebelum mulai mengikuti di sini

Demo Proyek

Mari kita lihat seperti apa pertandingan terakhir kita

Ayo Kode Game Wordle Kita

Seperti game Wordle asli, kata lima huruf acak dipilih setiap hari. Untuk melakukan ini, kami akan memilih kata acak dari daftar kata lima huruf

Jadi, pertama-tama, mari kita tentukan daftar kata yang disebut word_list dalam file words.py terpisah

word_list = ['ABOUT', 'ABOVE', 'ABUSE', 'ACTOR', 'ACUTE', 'ADMIT', 'ADOPT', 'ADULT', 'AFTER', 'AGAIN', 'AGENT', 'AGREE', 'AHEAD', 'ALARM', 'ALBUM', 'ALERT', 'ALIKE', 'ALIVE', 'ALLOW', 'ALONE', 'ALONG', 'ALTER', 'AMONG', 'ANGER', 'ANGLE', 'ANGRY', 'APART', 'APPLE', 'APPLY', 'ARENA', 'ARGUE', 'ARISE', 'ARRAY', 'ASIDE', 'ASSET', 'AUDIO', 'AUDIT', 'AVOID', 'AWARD', 'AWARE', 'BADLY', 'BAKER', 'BASES', 'BASIC', 'BASIS', 'BEACH', 'BEGAN', 'BEGIN', 'BEGUN', 'BEING', 'BELOW', 'BENCH', 'BILLY', 'BIRTH', 'BLACK', 'BLAME', 'BLIND', 'BLOCK', 'BLOOD', 'BOARD', 'BOOST', 'BOOTH', 'BOUND', 'BRAIN', 'BRAND', 'BREAD', 'BREAK', 'BREED', 'BRIEF', 'BRING', 'BROAD', 'BROKE', 'BROWN', 'BUILD', 'BUILT', 'BUYER', 'CABLE', 'CALIF', 'CARRY', 'CATCH', 'CAUSE', 'CHAIN', 'CHAIR', 'CHART', 'CHASE', 'CHEAP', 'CHECK', 'CHEST', 'CHIEF', 'CHILD', 'CHINA', 'CHOSE', 'CIVIL', 'CLAIM', 'CLASS', 'CLEAN', 'CLEAR', 'CLICK', 'CLOCK', 'CLOSE', 'COACH', 'COAST', 'COULD', 'COUNT', 'COURT', 'COVER', 'CRAFT', 'CRASH', 'CREAM', 'CRIME', 'CROSS', 'CROWD', 'CROWN', 'CURVE', 'CYCLE', 'DAILY', 'DANCE', 'DATED', 'DEALT', 'DEATH', 'DEBUT', 'DELAY', 'DEPTH', 'DOING', 'DOUBT', 'DOZEN', 'DRAFT', 'DRAMA', 'DRAWN', 'DREAM', 'DRESS', 'DRILL', 'DRINK', 'DRIVE', 'DROVE', 'DYING', 'EAGER', 'EARLY', 'EARTH', 'EIGHT', 'ELITE', 'EMPTY', 'ENEMY', 'ENJOY', 'ENTER', 'ENTRY', 'EQUAL', 'ERROR', 'EVENT', 'EVERY', 'EXACT', 'EXIST', 'EXTRA', 'FAITH', 'FALSE', 'FAULT', 'FIBER', 'FIELD', 'FIFTH', 'FIFTY', 'FIGHT', 'FINAL', 'FIRST', 'FIXED', 'FLASH', 'FLEET', 'FLOOR', 'FLUID', 'FOCUS', 'FORCE', 'FORTH', 'FORTY', 'FORUM', 'FOUND', 'FRAME', 'FRANK', 'FRAUD', 'FRESH', 'FRONT', 'FRUIT', 'FULLY', 'FUNNY', 'GIANT', 'GIVEN', 'GLASS', 'GLOBE', 'GOING', 'GRACE', 'GRADE', 'GRAND', 'GRANT', 'GRASS', 'GREAT', 'GREEN', 'GROSS', 'GROUP', 'GROWN', 'GUARD', 'GUESS', 'GUEST', 'GUIDE', 'HAPPY', 'HARRY', 'HEART', 'HEAVY', 'HENCE', 'HENRY', 'HORSE', 'HOTEL', 'HOUSE', 'HUMAN', 'IDEAL', 'IMAGE', 'INDEX', 'INNER', 'INPUT', 'ISSUE', 'JAPAN', 'JIMMY', 'JOINT', 'JONES', 'JUDGE', 'KNOWN', 'LABEL', 'LARGE', 'LASER', 'LATER', 'LAUGH', 'LAYER', 'LEARN', 'LEASE', 'LEAST', 'LEAVE', 'LEGAL', 'LEVEL', 'LEWIS', 'LIGHT', 'LIMIT', 'LINKS', 'LIVES', 'LOCAL', 'LOGIC', 'LOOSE', 'LOWER', 'LUCKY', 'LUNCH', 'LYING', 'MAGIC', 'MAJOR', 'MAKER', 'MARCH', 'MARIA', 'MATCH', 'MAYBE', 'MAYOR', 'MEANT', 'MEDIA', 'METAL', 'MIGHT', 'MINOR', 'MINUS', 'MIXED', 'MODEL', 'MONEY', 'MONTH', 'MORAL', 'MOTOR', 'MOUNT', 'MOUSE', 'MOUTH', 'MOVIE', 'MUSIC', 'NEEDS', 'NEVER', 'NEWLY', 'NIGHT', 'NOISE', 'NORTH', 'NOTED', 'NOVEL', 'NURSE', 'OCCUR', 'OCEAN', 'OFFER', 'OFTEN', 'ORDER', 'OTHER', 'OUGHT', 'PAINT', 'PANEL', 'PAPER', 'PARTY', 'PEACE', 'PETER', 'PHASE', 'PHONE', 'PHOTO', 'PIECE', 'PILOT', 'PITCH', 'PLACE', 'PLAIN', 'PLANE', 'PLANT', 'PLATE', 'POINT', 'POUND', 'POWER', 'PRESS', 'PRICE', 'PRIDE', 'PRIME', 'PRINT', 'PRIOR', 'PRIZE', 'PROOF', 'PROUD', 'PROVE', 'QUEEN', 'QUICK', 'QUIET', 'QUITE', 'RADIO', 'RAISE', 'RANGE', 'RAPID', 'RATIO', 'REACH', 'READY', 'REFER', 'RIGHT', 'RIVAL', 'RIVER', 'ROBIN', 'ROGER', 'ROMAN', 'ROUGH', 'ROUND', 'ROUTE', 'ROYAL', 'RURAL', 'SCALE', 'SCENE', 'SCOPE', 'SCORE', 'SENSE', 'SERVE', 'SEVEN', 'SHALL', 'SHAPE', 'SHARE', 'SHARP', 'SHEET', 'SHELF', 'SHELL', 'SHIFT', 'SHIRT', 'SHOCK', 'SHOOT', 'SHORT', 'SHOWN', 'SIGHT', 'SINCE', 'SIXTH', 'SIXTY', 'SIZED', 'SKILL', 'SLEEP', 'SLIDE', 'SMALL', 'SMART', 'SMILE', 'SMITH', 'SMOKE', 'SOLID', 'SOLVE', 'SORRY', 'SOUND', 'SOUTH', 'SPACE', 'SPARE', 'SPEAK', 'SPEED', 'SPEND', 'SPENT', 'SPLIT', 'SPOKE', 'SPORT', 'STAFF', 'STAGE', 'STAKE', 'STAND', 'START', 'STATE', 'STEAM', 'STEEL', 'STICK', 'STILL', 'STOCK', 'STONE', 'STOOD', 'STORE', 'STORM', 'STORY', 'STRIP', 'STUCK', 'STUDY', 'STUFF', 'STYLE', 'SUGAR', 'SUITE', 'SUPER', 'SWEET', 'TABLE', 'TAKEN', 'TASTE', 'TAXES', 'TEACH', 'TEETH', 'TERRY', 'TEXAS', 'THANK', 'THEFT', 'THEIR', 'THEME', 'THERE', 'THESE', 'THICK', 'THING', 'THINK', 'THIRD', 'THOSE', 'THREE', 'THREW', 'THROW', 'TIGHT', 'TIMES', 'TIRED', 'TITLE', 'TODAY', 'TOPIC', 'TOTAL', 'TOUCH', 'TOUGH', 'TOWER', 'TRACK', 'TRADE', 'TRAIN', 'TREAT', 'TREND', 'TRIAL', 'TRIED', 'TRIES', 'TRUCK', 'TRULY', 'TRUST', 'TRUTH', 'TWICE', 'UNDER', 'UNDUE', 'UNION', 'UNITY', 'UNTIL', 'UPPER', 'UPSET', 'URBAN', 'USAGE', 'USUAL', 'VALID', 'VALUE', 'VIDEO', 'VIRUS', 'VISIT', 'VITAL', 'VOICE', 'WASTE', 'WATCH', 'WATER', 'WHEEL', 'WHERE', 'WHICH', 'WHILE', 'WHITE', 'WHOLE', 'WHOSE', 'WOMAN', 'WOMEN', 'WORLD', 'WORRY', 'WORSE', 'WORST', 'WORTH', 'WOULD', 'WOUND', 'WRITE', 'WRONG', 'WROTE', 'YIELD', 'YOUNG', 'YOUTH']

Fungsi Utilitas

Kami akan menentukan beberapa fungsi utilitas untuk membantu kami mencetak teks berwarna di konsol. Kami akan menggunakan pengaturan yang mirip dengan default Wordle

  • Hijau = huruf yang benar di posisi yang benar
  • Kuning = huruf yang benar, tetapi posisinya salah
  • Abu-abu = huruf salah

Untuk ini, kami akan menggunakan Kaya. Cukup mudah untuk mencetak teks berwarna menggunakan kode ini

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
_

Dalam kode di atas, kami telah menetapkan tiga fungsi untuk mencetak teks berwarna menggunakan Kaya. Kami juga telah menambahkan pesan selamat datang dan instruksi pemain, yang akan digunakan dalam fungsi utama

Tebakan yang diizinkan diatur ke 6. Dalam fungsi utama, pertama-tama kita membuat instance kelas Console dari rich.console. Kami kemudian memilih kata acak dari word_list yang didefinisikan dalam words.py

Di baris terakhir, kami hanya mencetak pesan Selamat Datang dan Instruksi Pemain menggunakan

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
0

Putaran Permainan

Kami akan menjalankan while loop sampai semua tebakan telah digunakan. Mari kita lihat kodenya lalu jelaskan

GUESS_STATEMENT = "\nEnter your guess"

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")

Fungsi

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
1 menerima dua argumen –
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
2 dan
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
3 (jawaban yang benar). Kami memiliki variabel boolean
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
_4 yang pada dasarnya mengontrol while loop. Perulangan while akan berjalan hingga
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
4 menjadi True

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
6 adalah daftar yang berisi kata-kata yang sudah bisa ditebak oleh pengguna. Daftar
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
7 akan berisi pola Wordle (terbuat dari kotak berwarna). Daftar
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
8 akan berisi kata-kata dengan warnanya

Setelah itu, kami menjalankan while loop hingga

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
4 dan meminta pengguna untuk menebak kata tersebut. Kami juga terus mengecek apakah kata yang ditebak oleh pengguna mengandung lima huruf atau tidak serta apakah pengguna sudah menebak kata tersebut.

Dalam salah satu kasus, kami mencetak kesalahan dan meminta pengguna menebak lagi

Jika pengguna telah menebak sebuah kata, kami memasukkan kata tersebut ke dalam daftar

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
6. Kemudian kami menggunakan fungsi yang disebut
GUESS_STATEMENT = "\nEnter your guess"

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")
_1 untuk memeriksa apakah pengguna menebak kata dengan benar atau tidak

GUESS_STATEMENT = "\nEnter your guess" SQUARES = { 'correct_place': '🟩', 'correct_letter': '🟨', 'incorrect_letter': '⬛' } def check_guess(guess, answer): guessed = [] wordle_pattern = [] for i, letter in enumerate(guess): if answer[i] == guess[i]: guessed += correct_place(letter) wordle_pattern.append(SQUARES['correct_place']) elif letter in answer: guessed += correct_letter(letter) wordle_pattern.append(SQUARES['correct_letter']) else: guessed += incorrect_letter(letter) wordle_pattern.append(SQUARES['incorrect_letter']) return ''.join(guessed), ''.join(wordle_pattern) def game(console, chosen_word): end_of_game = False already_guessed = [] full_wordle_pattern = [] all_words_guessed = [] while not end_of_game: guess = Prompt.ask(GUESS_STATEMENT).upper() while len(guess) != 5 or guess in already_guessed: if guess in already_guessed: console.print("[red]You've already guessed this word!!\n[/]") else: console.print('[red]Please enter a 5-letter word!!\n[/]') guess = Prompt.ask(GUESS_STATEMENT).upper() already_guessed.append(guess) guessed, pattern = check_guess(guess, chosen_word) all_words_guessed.append(guessed) full_wordle_pattern.append(pattern) console.print(*all_words_guessed, sep="\n") if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES: end_of_game = True if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word: console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]") console.print(f'\n[green]Correct Word: {chosen_word}[/]') else: console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n") console.print(*full_wordle_pattern, sep="\n")1 fungsi

Fungsi ini menerima dua argumen – kata yang ditebak oleh pengguna dan jawaban yang benar. Itu membandingkannya huruf demi huruf dan kemudian menggunakan fungsi pembantu yang kita definisikan sebelumnya untuk membuat string Pemformatan kaya untuk setiap huruf. Kemudian itu menggabungkan mereka semua menjadi satu string

Fungsi ini mengembalikan dua string – Kata tebakan berformat kaya dan kotak berwarna untuk kata tebakan tersebut

String yang dikembalikan disimpan dalam dua variabel,

GUESS_STATEMENT = "\nEnter your guess"

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")
3 dan
GUESS_STATEMENT = "\nEnter your guess"

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")
4, yang kemudian ditambahkan dalam daftar masing-masing,
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
8 dan
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
7

Di setiap loop, kami akan mencetak elemen dalam daftar

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
8 dipisahkan oleh karakter baris baru (
GUESS_STATEMENT = "\nEnter your guess"

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")
8). Jika pengguna telah menebak kata dengan benar atau jumlah tebakan yang diizinkan telah habis, kami akan menyetel
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
4 ke
from rich.prompt import Prompt
from rich.console import Console
from random import choice
from words import word_list

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
GUESS_STATEMENT = "\nEnter your guess"
ALLOWED_GUESSES = 6

def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
    game(console, chosen_word)
0 dan perulangan akan dihentikan

Lebih jauh di luar loop, kami akan memeriksa apakah tebakan yang diizinkan telah habis dan pengguna tidak dapat menebak kata dengan benar. Jika demikian, kami akan mencetak kata yang benar dan WORDLE X/6. Namun dalam kasus lain, kami akan mencetak WORDLE

from rich.prompt import Prompt
from rich.console import Console
from random import choice
from words import word_list

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
GUESS_STATEMENT = "\nEnter your guess"
ALLOWED_GUESSES = 6

def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
    game(console, chosen_word)
1/6 di mana n adalah jumlah tebakan yang dilakukan pengguna untuk menebak kata dengan benar

Pada akhirnya, kami akan mencetak daftar pola Wordle yang dipisahkan oleh karakter baris baru (

GUESS_STATEMENT = "\nEnter your guess"

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")
8)

Dalam fungsi utama, kita akan memanggil fungsi

from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
_1 dengan
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
2 dan
from rich.console import Console
from random import choice
from words import word_list


WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
ALLOWED_GUESSES = 6


def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
3 sebagai argumen

Kode Proyek Lengkap

Berikut kode lengkap untuk klon Wordle

from rich.prompt import Prompt
from rich.console import Console
from random import choice
from words import word_list

SQUARES = {
    'correct_place': '🟩',
    'correct_letter': '🟨',
    'incorrect_letter': '⬛'
}

WELCOME_MESSAGE = f'\n[white on blue] WELCOME TO WORDLE [/]\n'
PLAYER_INSTRUCTIONS = "You may start guessing\n"
GUESS_STATEMENT = "\nEnter your guess"
ALLOWED_GUESSES = 6

def correct_place(letter):
    return f'[black on green]{letter}[/]'


def correct_letter(letter):
    return f'[black on yellow]{letter}[/]'


def incorrect_letter(letter):
    return f'[black on white]{letter}[/]'


def check_guess(guess, answer):
    guessed = []
    wordle_pattern = []
    for i, letter in enumerate(guess):
        if answer[i] == guess[i]:
            guessed += correct_place(letter)
            wordle_pattern.append(SQUARES['correct_place'])
        elif letter in answer:
            guessed += correct_letter(letter)
            wordle_pattern.append(SQUARES['correct_letter'])
        else:
            guessed += incorrect_letter(letter)
            wordle_pattern.append(SQUARES['incorrect_letter'])
    return ''.join(guessed), ''.join(wordle_pattern)


def game(console, chosen_word):
    end_of_game = False
    already_guessed = []
    full_wordle_pattern = []
    all_words_guessed = []

    while not end_of_game:
        guess = Prompt.ask(GUESS_STATEMENT).upper()
        while len(guess) != 5 or guess in already_guessed:
            if guess in already_guessed:
                console.print("[red]You've already guessed this word!!\n[/]")
            else:
                console.print('[red]Please enter a 5-letter word!!\n[/]')
            guess = Prompt.ask(GUESS_STATEMENT).upper()
        already_guessed.append(guess)
        guessed, pattern = check_guess(guess, chosen_word)
        all_words_guessed.append(guessed)
        full_wordle_pattern.append(pattern)

        console.print(*all_words_guessed, sep="\n")
        if guess == chosen_word or len(already_guessed) == ALLOWED_GUESSES:
            end_of_game = True
    if len(already_guessed) == ALLOWED_GUESSES and guess != chosen_word:
        console.print(f"\n[red]WORDLE X/{ALLOWED_GUESSES}[/]")
        console.print(f'\n[green]Correct Word: {chosen_word}[/]')
    else:
        console.print(f"\n[green]WORDLE {len(already_guessed)}/{ALLOWED_GUESSES}[/]\n")
    console.print(*full_wordle_pattern, sep="\n")


if __name__ == '__main__':
    console = Console()
    chosen_word = choice(word_list)
    console.print(WELCOME_MESSAGE)
    console.print(PLAYER_INSTRUCTIONS)
    game(console, chosen_word)

Membungkus

Pada artikel ini, kami membuat Wordle versi terminal kami sendiri. Tapi masih banyak yang bisa Anda bangun dari sini. Mirip dengan Wordle asli, Anda dapat membuat versi web dari proyek ini

Beri tahu saya jika Anda memiliki pertanyaan. Bagikan dengan temanmu

Repositori Kode. https. //github. com/ashutoshkris/Terminal-Wordle

Anda dapat membaca ini dan artikel saya yang lain di blog saya di sini

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Bagaimana Anda membuat kata menebak dengan python?
Ashutosh Krishna

Pengembang Aplikasi di Thoughtworks India


Jika Anda membaca sejauh ini, tweet ke penulis untuk menunjukkan bahwa Anda peduli. Tweet terima kasih

Belajar kode secara gratis. Kurikulum open source freeCodeCamp telah membantu lebih dari 40.000 orang mendapatkan pekerjaan sebagai pengembang. Memulai

Bagaimana cara bermain tebak kata?

Anda akan memulai dengan menebak kata lima huruf secara acak. Dari sana, permainan akan memberi tahu Anda jika setiap huruf yang Anda tebak ada di kata dan di tempat yang benar (hijau), di kata tetapi tidak di tempat yang benar (kuning), atau tidak ada di kata sama sekali (abu-abu)

Apa itu permainan tebak-tebakan dengan Python?

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Bagaimana cara membuat Python menebak nomor saya?

Kode Python. tebakan_num. guess_num = int(input('Tebak angka antara 1 dan 10 sampai benar. ')) print('Tebak dengan baik. ') Keluaran Contoh. Tebak angka antara 1 dan 10 sampai Anda benar. 5 Ditebak dengan baik.

Bagaimana cara menebak kata itu bekerja?

Dalam permainan ini siswa membaca definisi dari sebuah kata dan harus menebak kata tersebut menggunakan huruf yang muncul . Game ini adalah cara yang bagus untuk berlatih membaca, mengeja, dan mengulas kosa kata sekaligus.